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The biggest lie in video games

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If you’ve ever been immersed in a video game world, chances are water played a critical role in at least one of your favorite titles. From vast open seas to serene lakes and rivers, water is a ubiquitous element that game developers go to great lengths to portray convincingly. But have you ever stopped to consider the intricate techniques and clever tricks employed to create those realistic-looking water effects? Believe it or not, most of what you see on your screen is an illusion—a masterful deception crafted by game developers to trick your brain into believing the water is real.

The Challenge of Fluid Simulation

To achieve truly accurate water simulation in games, developers would need to calculate the physics and movement of countless individual water particles in real-time—a process that would overwhelm even the most powerful computers. While fluid simulation technology exists, it’s computationally expensive and often results in water that looks more like gel than the real thing. As a compromise, game developers have become masters of faking it, using a combination of clever math, textures, and visual trickery to create the illusion of realistic water.

The Early Days of Mathing Waves

In the early days of 3D gaming, limited color palettes and resolutions meant players had to rely heavily on their imaginations to envision water. However, as graphics capabilities advanced, developers began experimenting with techniques to simulate the behavior of waves. One pioneering example is Wave Race 64, which used an innovative vertex displacement strategy to create interactive waves that responded to the player’s jet ski movements. This strategy, which involved dynamically adjusting the density of vertices (individual points that make up a 3D model) based on the player’s proximity, proved so effective that it’s still used in modern games nearly 30 years later.

Surface Interactions and Buoyancy

As water effects in games have improved, players have naturally expected more opportunities to interact with them. Games like Red Dead Redemption 2 incorporate surface interactions, using vertex displacement and water splash sprites to create convincing ripples and disturbances when objects or characters interact with the water’s surface. Buoyancy is another crucial element, with games like Death Stranding and New World implementing systems that align objects and characters to the surface of waves, simulating the effects of buoyancy without the need for complex physics calculations.

Underwater Exploration

While some games treat water as a simple barrier or obstacle, others have pushed the boundaries by allowing players to explore underwater environments. This introduces a whole new set of challenges, such as creating convincing underwater visuals, implementing breathing mechanics, and ensuring an engaging gameplay experience.

One of the most impressive underwater effects is the use of caustics—those mesmerizing patterns of light and shadow that dance across the ocean floor. Rather than attempting to simulate caustics physically (a process that can take hundreds of hours even for professional visual effects artists), game developers use a technique called a “gobo,” which involves casting tiled textures onto surfaces to mimic the appearance of caustics. By scrolling these textures in opposite directions and carefully adjusting their brightness and opacity, developers can create a remarkably convincing illusion of caustic light patterns.

The Split-View Effect

Another standout visual effect is the “split-view,” which allows players to see both above and below the water’s surface simultaneously. Games like Call of Duty: Modern Warfare 2 and the upcoming Subnautica have showcased this technique to stunning effect, with players able to seamlessly transition between above and below the waterline while enjoying immersive visual touches like water droplets and bursting bubbles.

The Importance of Audio

While visuals are undoubtedly crucial, audio plays an equally vital role in selling the illusion of realistic water. From the sound of splashing and diving to the muffled ambiance of being submerged, getting the audio right is essential for creating an immersive experience. Developers often apply filters and reverb to existing sound effects to simulate the acoustic properties of being underwater, adding an extra layer of realism to their water effects.

The Future of Water in Games

As game development tools continue to improve and hardware becomes more powerful, the potential for even more realistic water effects grows. Tools like the Unreal Engine’s water system provide developers with high-quality, highly customizable water assets that can significantly elevate the visual fidelity of their games’ aquatic environments.

However, despite these technological advancements, the art of faking water is unlikely to become obsolete anytime soon. Game developers have become masters of illusion, expertly crafting convincing water effects through a combination of texture work, math, and clever visual tricks. As long as the end result looks and feels realistic, players will happily suspend their disbelief and immerse themselves in the digital oceans and rivers that developers have so meticulously crafted.

So, the next time you find yourself entranced by the rippling waves or mesmerized by the dancing caustics in your favorite game, remember—you’re experiencing a carefully orchestrated deception, a testament to the ingenuity and artistry of game developers who have mastered the art of making water out of lies.

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